• World of videogames

3D Animation/Virtual Reality & Game Design

Dive into the world of creation in this course that combines 3D modeling, animation, virtual world building, digital gaming and virtual reality (VR). Learn how to use industry standard programs like Blendr and Adobe After Effects to create interactive and visually stimulating presentations and work with industry standard game engines like Unity and Unreal for valuable real-world experience. Prepare for careers in the entertainment industry, gaming and beyond.

Certification

Year 2: Adobe After Effects Certified User (Certiport)

Things to Consider About This Program 

  • Ability to spend extended periods of time in front of a computer screen
  • Ability to work independently
  • Strong creativity skills

Direct Employment

  • Videographer/Video Editor
  • AV Assistant
  • Storyboard Artist
  • 3D Modeler
  • Motion Graphics Designer
  • Graphic Designer

Jobs Available After Additional or Advanced Training

  • Video Game Designer
  • Multimedia Events Planner
  • Audio Visual Technician

Eligibility

Grades 10-12

Holland Codes:

3D Animation/Virtual Reality & Game Design Lab/Classroom
JTED @ The Bridges Campus

Click for @JTED Central Campus Information  

3D Animation/Virtual Reality & Game Design

Location

JTED @ The Bridges:

Monday through Friday bell schedule (earns 2 credits per year) 

or  

Mondays & Wednesdays or Tuesday & Thursdays 4 to 6:30 p.m.

Program Completion/Sequence

  • Year 1: 3D Character low-poly modeling, sculpting, rigging, UV texture-mapping, basic 3D Gaming and Design principles, Virtual Reality immersive integration with Unity and creation of a simple game.  
  • Year 2:  Rigging and animated cycles to be applied prior to Unity 3D imports. Creation of a portfolio to include video/audio examples with descriptions of projects, software, techniques, VR and a composite 5 minute video reel of all projects.
  • Year 3:  Students learn the Unity 3D interface to create a gaming environment using layers, tags, setting limits, adding object to inventory, FBX importer, parenting, complex hierarchies, colliders with both 1st and 3rd person operators and further VR integration.

Credits

1/Year

(Earn 4 dual PCC credits for DAR251 – Computer 3D Animation: Maya)

Locations offering 3D Animation/Virtual Reality & Game Design:

  • Empire High School
  • Innovation Tech High School
  • JTED @ The Bridges
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